Short Courses

Below is a brief description of all the short courses provided by Digireal Studios. Please note that the courses are scalable and you can choose to complete them in less days by attending either longer hour sessions or more sessions per week. Find out more here.

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Duration: The short courses duration is counted in hours split into days depending on your preference.

Sessions: Live online meetings/lessons/workshops/seminars.

Enrollment Requirements: No prior knowledge is required unless stated otherwise on the course description.

Minimum Hardware Requirement: Laptop or Desktop (Windows or OS X), 4GB RAM, dual core cpu, microphone, speakers.

Internet Connection: Minimum of 2Mbps or better (Wifi or LAN)

Fees: Our courses are provided in a variety of ways to offer the best possible training experience to students and professionals, therefore, please contact us to discuss your options and get the most recent fees and discount offers available.

 

General information:

The courses are offered online via a live and interactive platform that allows students to interact with the other students and the teacher in the same way they would if they were in a physical classroom. The lessons are not prerecorded videos, however they are recorded during the session so that students can access the video and have their questions answered again and again. This helps the students learn faster as they do not need to spend time taking notes thus remain focus on the session and ask questions. A student can join the lessons from almost any device and location globally that has access to the internet. The students will have weekly assignments based on the content they will be trained on that week. Support is always provided to the students Monday to Friday 10a.m-8p.m for any inquiries regarding the sessions and projects. Students will also join Digireal Studios’s community groups online to help them engage with the rest of the students from previous years, post work, ask questions and seek further support and feedback.

 

Photo Retouching – Image Manipulation (No prior knowledge is required)

Duration: 16 hours

Course Content: Portrait Photography with Digital Set Extensions

Who is it for: Anyone interested into getting familiar with digital design or photo manipulation techniques. Anyone interested into studying a BA on Photography, Art, Animation, Concept Art or a related field.

Course Details:

This course is dedicated to teaching the students the fundamentals about photo retouching and image manipulation and teach them how to retouch or compose an image using digital design techniques within an image editing application. The core structure of this training course is built in specific way to very quickly and effectively introduce students to digital design techniques from day one. The students will acquire knowledge that delves within the area of digital design, coloring, lighting and compositing in order to create a high level of designed work. By the end of this course the student will have the creativity and knowhow of how to produce a variety of compositions whether for screen viewing or print purposes.

 

Compositing 1 – Image Compositing

(No prior knowledge is required but prior attendance to Photo Retouching and Image Manipulation would help)

Duration: 16 hours

Course Content: Environment Photography with Digital Set Extensions

Who is it for: Anyone interested into getting familiar with image compositing and digital set extension techniques. Anyone interested into studying a BA or MA in Photography, Film Production, Art, Animation, Concept Art or a related field.

Course Details:

This course is designed to teach the attendants creative ways and advance techniques that are used to compose digital imagery over environment photography. The attendants will learn how to plan out a shot and shoot a number of photographs to present in class. A selected photograph will then be imported into an image editing application for color manipulation, lighting adjustments and editing. A series of workshops in class will give the opportunity to the students to learn how to brain storm, plan out and research ideas in order to gather material that can be used for compositing. The course will teach the students to use every resource of references and information around them and make them capable of designing complex and majestic set extensions for their selected photograph. A series of advance post-production workflow techniques will be provided through the workshops that will enhance the design’s visual aesthetic further. By the end of the course the students would have learned key skills and techniques to produce composited and artistic photographic imagery that can be used as concepts for screen viewing or print purposes in film production, magazine photography, advertising, branding and more.

 

Compositing 2 – Video Compositing

(No prior knowledge is required but prior attendance to Compositing 1 – Image Compositing would help)

Duration: 16 hours

Course Content: Compositing a Video Shot with Digital Set Extensions

Who is it for: Anyone interested into getting familiar with video compositing and digital set extension techniques. Anyone interested into studying a BA or MA in Film Production, Compositing for Visual effects or a related field.

Course Details:

This course is designed to teach the attendants creative ways and advance techniques that are used to compose digital imagery over a live action footage. The attendants will learn how to plan out a shot and shoot a number of live action shots to present in class. A selected video shot will then be imported into a video editing application for color manipulation, lighting adjustments and editing. A series of workshops in class will give the opportunity to the students to learn how to brain storm, plan out and research ideas in order to gather material that can be used for compositing. The course will teach the students to use every resource of references and information around them and make them capable of composing complex and majestic set extensions for their selected video shot. A series of advance post-production workflow techniques will be provided through the workshops that will enhance the shot’s visual aesthetic further. By the end of the course the students would have learned key skills and techniques to produce composited video shots that can be used in the film production, advertising and branding fields.

 

Video Editing (No prior knowledge is required)

Duration: 16 hours

Course Content: Editing a series of video shots and images into a finished short film.

Who is it for: Anyone interested into getting familiar with video editing techniques. Anyone interested into studying a BA or MA in Film Production.

Course Details:

This course is designed to teach the attendants all the necessary tips and tricks required to edit live action footage. The attendants will learn how to plan out a shot and shoot a number of live action shots to present in class. The footage will then be imported into a video editing application for color manipulation, lighting adjustments and editing. A series of workshops in class will give the opportunity to the students to learn how to create a variety of editing effects, as well as use graphic design techniques for creating titles and credits. In addition the students will be trained in syncing voiceovers, sound and music over the edited film. By the end of the course the students would have learned key skills and techniques to produce cinematic trailers, short films, music videos and more that can be used in the film production, music, advertising and branding industries.

 

Matte Painting

(No prior knowledge is required but prior attendance to Photo Retouching and Image Manipulation would help)

Duration: 24 hours

Course Content: Designing and compositing a production still image for background purposes

Who is it for: Anyone interested into getting familiar with digital environment design, set extension or photo manipulation techniques. Anyone interested into studying a BA or MA on Visual effects, Film Production, Art, Animation, Concept Art or a related field.

Course Details:

In this course the attendants will learn advance techniques that are used to design concept environments with high quality production standards. A number of concept designs will be produced during the sessions and a selected one will be finalized to a higher level of detail. The attendants will also have the opportunity to learn how to use photographic material that will be composed over their concepts creating seamless and unique imagery. A series of advance post-production workflow techniques will be provided through the workshops that will enhance the design’s visual aesthetic further. By the end of the course the students would have learned key skills and techniques to produce state of the art imagery that can be used as background element for photography, films, animated movies and more.

 

Digital Lighting & Rendering (Introduction)

(No prior knowledge is required but prior attendance to Image Compositing would help)

Duration: 16 hours

Course Content: Creating lighting rigs, materials and rendering still images within a 3D modeling application.

Who is it for: Anyone interested into getting familiar with lighting and rendering techniques for a variety of digital environments. Anyone interested into studying a BA or MA on Visual effects, Film Production, Art, Animation, Interior/Exterior Design, Architecture or a related field.

Course Details:

In this course the attendants will be introduced into lighting rigs, material shading and rendering techniques within a 3D modeling application. Pre-modeled characters, sceneries and objects will be given to the students to practice their skills based on instructions and lectures given in class. The course will introduce the students into lighting and material behavior. A series of lectures will teach the fundamentals of how materials can be adjusted to simulate a variety of surfaces and how light can affect these surfaces. The attendants will also learn how to properly place a camera in the given environments, adjust resolution, aspect ratio, depth of field and other camera settings. Detailed live demonstrations will teach the attendants how to properly set their lights’ settings to achieve a variety of lighting setups. The course will also teach the attendants how to work with both day and night lighting rigs and cover a variety of lights such as spot light, point light, ambient light, area light, volume light and directional light. Last but not least, the students will learn how to adjust all necessary render setting in order to render their final images in high definition. Once rendered, all images will be imported into an image editing application for color correction and adjustments. By the end of the course the students would have acquired the fundamental knowledge in regards to lighting setups, materials and rendering, all key skills required in films, animated movies, game design and more.

 

Digital Photorealistic Lighting & Rendering (Advance)

(No prior knowledge is required but prior attendance to Digital Lighting & Rendering (Introduction) is recommended)

Duration: 16 hours

Course Content: Creating lighting rigs, materials and rendering still images within a 3D modeling application.

Who is it for: Anyone interested into getting familiar with advance lighting and rendering techniques for a variety of digital environments. Anyone interested into studying a BA or MA on Visual effects, Film Production, Art, Animation, Interior/Exterior Design, Architecture or a related field.

Course Details:

In this course the attendants will learn how to setup advance physical lighting rigs, photorealistic material shading and rendering techniques within a 3D modeling application. Pre-modeled characters, sceneries and objects will be given to the students to practice their skills based on instructions and lectures given in class. Using Linear Workflow, the course will teach the students advance lighting techniques such as High Dynamic Range Imagery (HDRI) Lighting, Physical Lighting, Global Illumination, Ambient Occlusion and more. A series of lectures will cover in depth material behavior, how they can be adjusted to simulate a variety of surfaces and how different lighting conditions can affect these surfaces. The attendants will also learn how to properly setup a camera in the given environments using photographic exposure lens setting, adjust resolution, aspect ratio, depth of field and other physical camera settings. Detailed live demonstrations will teach the attendants how to properly set their lights’ settings to achieve a variety of photorealistic lighting setups. The course will also teach the attendants how to work with both day and night lighting rigs and cover a variety of photorealistic lighting settings such as physical sun and sky, photons, light portals and more. Last but not least, the students will learn how to adjust all necessary render setting in order to render their final images in high definition using render passes. Once rendered, all images will be imported into an image editing application for compositing, color correction and adjustments. By the end of the course the students would have acquired a deep understanding in regards to lighting setups, materials and rendering, all key skills required in films, animated movies, game design and more.

 

Graphic Design (No prior knowledge is required)

Duration: 16 hours

Course Content: Creating 2D graphics for branding.

Who is it for: Anyone interested into getting familiar with graphic design. Anyone interested into studying a BA or MA on Graphic Design, Motion Graphics or a related field.

Course Details:

In this course the attendants will be introduced into the field of Graphic Design. The course will mainly focus on teaching fundamentals workflows and techniques necessary to designing branding material. A series of lectures will teach the students key skills that delve in the area of aesthetic design, coloring and typography. The attendants will learn how to create graphics, logos, imagery and typographic elements using digital tools within a graphic design application. Detailed live demonstrations will teach the attendants how to properly compose promotional material such as flyers, booklets, posters, advertising panels and more, targeting the advertising and branding industry. Last but not least, the students will learn how to export their graphics for printing purposes. By the end of the course the students would have acquired the fundamental knowledge in regards to graphic design and be familiar with skills required in the advertising and branding industry.

 

Motion Graphics 1 (Introduction)

(No prior knowledge is required but prior attendance to Graphic Design is recommended)

Duration: 16 hours

Course Content: Creating 2D animated graphics for branding.

Who is it for: Anyone interested into getting familiar with motion graphics. Anyone interested into studying a BA or MA on Motion Graphics, Graphic Design, Visual effects, Film Production, Animation or a related field.

Course Details:

In this course the attendants will be introduced into the field of Motion Graphics. The course will mainly focus on teaching the fundamentals of 2D animated graphics within a motion graphics application. A series of lectures will teach the students key skills that delve in the area of aesthetic design, coloring, typography, timing and animation. The attendants will learn how to create graphics, logos, imagery and typographic elements that will be animated using a variety of workflows and techniques. Detailed live demonstrations will teach the attendants how to animate with proper timing all the elements over a music piece and pre-recorded sounds. Last but not least, the students will learn how to render their final motion graphics video in high definition. By the end of the course the students would have acquired the fundamental knowledge in regards to motion graphics and be familiar with skills required in the advertising and branding industry.

 

Motion Graphics 2 (Advance) (Prior knowledge required: Motion Graphics 1)

Duration: 16 hours

Course Content: Creating 2D and 3D animated graphics for branding.

Who is it for: Anyone interested into getting familiar with 2D and 3D motion graphics. Anyone interested into studying a BA or MA on Motion Graphics, Graphic Design, Visual effects, Film Production, Animation or a related field.

Course Details:

In this course the attendants will be trained in depth in the field of Motion Graphics. The course will focus on teaching both 2D and 3D animated graphics within a motion graphics application. A series of lectures will teach the students advance skills that delve in the area of aesthetic design, coloring, typography, timing and animation. The attendants will learn how to create graphics, logos, imagery and typographic elements that will be animated using a variety of workflows and techniques. Detailed live demonstrations will teach the attendants how to animate with proper timing all the elements over a music piece and pre-recorded sounds. Last but not least, the students will learn how to render their final motion graphics video in high definition. By the end of the course the students would have acquired an in depth knowledge and skills in regards to motion graphics, required in the advertising and branding industry.

 

Texturing for Games & Movies (No prior knowledge is required)

Duration: 16 hours

Course Content: Creating textures for 3D materials.

Who is it for: Anyone interested into getting familiar with texturing techniques for a variety of digital 3D models. Anyone interested into studying a BA or MA on Visual effects, Film Production, Art, Animation, Game Design, Interior/Exterior Design, Architecture or a related field.

Course Details:

In this course the attendants will learn how to create textures for a variety of 3D models. Pre-modeled characters, sceneries and objects will be given to the students to practice their skills based on instructions and lectures given in class. The course will teach the students how to properly unwrap a 3D model and create UV Maps ready to be imported into a texture editing application. A series of lectures will cover in depth how to properly create all necessary textures required to render a photorealistic result such as specular map, roughness map, metalness map, ambient occlusion map, bump map, normal map, displacement map and more.  The attendants will also learn how to import these textures into a 3D modeling application and apply them on the given models for testing. Last but not least, the students will learn how to adjust all necessary render setting in order to render their final images in high definition using render passes. Once rendered, all images will be imported into an image editing application for compositing, color correction and adjustments. By the end of the course the students would have acquired a deep understanding in regards to texturing for films, animated movies, game design and more.

 

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